Game & Simulation Design
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MDT 1600 - Game & Simulation Design & Development Intro. (3 hrs)
Overview course for design and development of video game systems. Topics include game theory, asset management, game production techniques and “game engine” use. Students will create a game demo presentation for analysis. Designed for anyone interested in pursuing further training in either game/simulation design or development or both.
MDT 1620 - Game & Simulation Design I (3 hrs)
Workshop oriented introduction to the field of game design theory and fundamental game/simulation design and construction tools. Project planning, management and workflow will be covered and employed. Students will create visual and aural assets to explore how to design the “look and feel” of a videogame. Assets will be created using basic 2D and 3D animation tools, and sound production and video editing tools. Individual students will design and produce basic games or simulations which will compete for consideration for further development based on their potential for commercial viability. Prerequisite(s): MDT 1600
CGT 2160 - 3D Modeling & Animation (3 hrs)
A study of advanced three-dimensional design and animation. Virtual modeling techniques and the basics of 3D motion will be emphasized. Prerequisite(s): CGT 1105 and 2040; or consent of instructor
MDT 2670 - Game & Simulation Design in 3D (3 hrs)
The primary emphasis of the course will be to further develop the simulation or game project completed at a “single level” in CGT 2160 class. The course will expand the project to include possible multiple levels, AI (artificial intelligence), advanced textures, enhanced interactivity, graduated injury recovery, incidental damage, improved character animation, etc. The overall intent will be to add more entertainment value and/or more realism and work with contemporary design challenges. The course will engage online volunteer testers to glean feedback for possible product modification. 3D character animation will be developed. Prerequisite(s): CGT 2160
MDT 2680 - Game & Simulation Practicum (3 hrs)
Students work in a collaborative effort as a team member to plan, design, code, develop, manage, build, modify and produce a simulation or game. Prerequisite(s): CGT 2160 Corequisite(s): MDT 2670
